![]() Which is the only reason anyone should ever play something called “a game”. Well, I'm excited to try and show the world “the light side” of blockchain gaming where people make and play games not for a primary motivation to “sell”, “earn”, or “make money”, but because the games are actually fun and compelling. Hopefully, whoever replaces me there will be garbage… I mean… just as passionate about polish and quality as I ever was. You go ahead and try that.” ( )Įveryone at MCG was like family to me, and if our career paths should cross again, I would be delighted. I still remember the time I said to my boss (the studio head) “There should totally be a National Solitaire Day! Are you okay if I contact the National Day Calendar folks to see if they’ll approve it?” and he chuckled said, “Sure thing, Kevin. There were no egos there, and everyone was extremely collaborative and supportive even of some truly crazy ideas! MCG has been the best team I’ve ever worked with in my 27 years in the games industry. In fact, it was the hardest decision I’ve ever had to make. I always thought I’d work there until I retired.īut a once in a lifetime opportunity came to me that spoke directly to my heart: The opportunity to forge a path in blockchain gaming, an area many of you know I’ve been passionate about since 2017. Working together as a team, we built an amazing business with incredible games.įor years I’ve been bragging to all my friends about how I couldn’t have imagined ever working anywhere else. I’ve learned tons along the way, and I’ve always tried find the perfect balance between the customer experience and revenue. I’ve been part of Microsoft Casual Games for almost 12 years. ![]() Friday was my last day at Microsoft as Head of Design for the Microsoft Casual Games studio. ![]()
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